BananaPuncher714 83e3b9443b Removed sorting when triangulating
Properly determine the insertion edge when triangulation to avoid having to sort each vertex later
Synchronize the plane viewer to prevent incorrect index saving when switching planes too quickly
Use the shape instead of collision shape for summoned physics objects
2025-05-24 22:04:20 -04:00
2025-05-04 00:04:22 -04:00
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395 KiB
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Java 99.9%