package com.aaaaahhhhhhh.bananapuncher714.tess4j; import java.awt.Color; import java.awt.Graphics; import java.util.Arrays; import java.util.List; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; import com.aaaaahhhhhhh.bananapuncher714.mesh.Point; import com.aaaaahhhhhhh.bananapuncher714.mesh.Polygon; import com.aaaaahhhhhhh.bananapuncher714.mesh.Vector2d; import com.aaaaahhhhhhh.bananapuncher714.tess4j.region.RegionSimple; import com.aaaaahhhhhhh.bananapuncher714.tess4j.region.RegionSimple.GluWindingRule; import com.aaaaahhhhhhh.bananapuncher714.tess4j.region.WindingRuleSimple; public class Tess4jTest extends JPanel { JFrame f; private int windowWidth = 1200; private int windowHeight = 1000; private int centerX = 600; private int centerY = 400; private Graphics g; private int scale = 100; public static void main( String[] args ) { SwingUtilities.invokeLater( new Runnable() { @Override public void run() { new Tess4jTest(); } } ); } public Tess4jTest() { f = new JFrame( "Drawing Board" ); f.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); f.add( this ); f.setSize( windowWidth, windowHeight ); f.setVisible( true ); f.setResizable( true ); f.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); } public void drawPoint( double x, double y ) { g.fillRect( ( int ) x * scale, ( int ) y * scale, scale, scale ); } private static Vector2d rotate( Vector2d a, double angle ) { double cos = Math.cos( angle ); double sin = Math.sin( angle ); double ax = a.getX() * cos - a.getY() * sin; double ay = a.getX() * sin + a.getY() * cos; return new Vector2d( ax, ay ); } @Override public void paintComponent( Graphics g ) { super.paintComponent( g ); this.g = g; // Vertex v = null; // for ( int i = 0; i < 100; i++ ) { // double deg = Math.random() * 360; // double dist = Math.random() * 100 + 100; // double x = dist * Math.cos( Math.toRadians( deg ) ); // double y = dist * Math.sin( Math.toRadians( deg ) ); // HalfWing edge = new HalfWing(); // edge.getDest().setPosition( new Vector2d( x, y ) ); // if ( v == null ) { // v = edge.getOrigin(); // } else { // HalfWing.splice( edge, v.getWing() ); // } // } // v.update(); // // HalfWing edge = v.getWing(); // int i = 0; // double ic = 0; // do { // Vector2d dest = edge.getDest().getPosition(); // g.drawLine( centerX, centerY, ( int ) dest.getX() + centerX, ( int ) dest.getY() + centerY ); // dest = dest.normalized(); // g.drawString( i++ + "", ( int ) ( dest.x * 200 * ( ic + 1.1 ) ) + centerX, ( int ) ( dest.y * 200 * ( ic + 1.1 ) ) + centerY ); // ic = ( ic + 0.07 ) % .7; // edge = edge.getPrev(); // } while ( edge != v.getWing() ); // // v.sort(); // // g.drawLine( centerX + 700, centerY, centerX + 700, centerY - 400 ); // edge = v.getWing(); // i = 0; // ic = 0; // do { // Vector2d dest = edge.getDest().getPosition(); // g.drawLine( centerX + 700, centerY, ( int ) dest.getX() + centerX + 700, ( int ) dest.y + centerY ); // dest = dest.normalized(); // g.drawString( i++ + "", ( int ) ( dest.x * 200 * ( ic + 1.1 ) ) + centerX + 700, ( int ) ( dest.y * 200 * ( ic + 1.1 ) ) + centerY ); // ic = ( ic + 0.07 ) % .7; // edge = edge.getPrev(); // } while ( edge != v.getWing() ); // Tess4j< RegionSimple > tess4j = new Tess4j< RegionSimple >( () -> { return new RegionSimple( GluWindingRule.ODD ); } ); Tess4j< RegionSimple > tess4j = new Tess4j< RegionSimple >( () -> { return new RegionSimple( GluWindingRule.ODD ); }, new Vector2dComparator() { @Override public double compareX( Vector2d a, Vector2d b ) { a = rotate( a, 128 ); b = rotate( b, 128 ); return a.getX() - b.getX(); } @Override public double compareY(Vector2d a, Vector2d b ) { a = rotate( a, 128 ); b = rotate( b, 128 ); return b.getY() - a.getY(); } } ); // tess4j.addPolygon( new Polygon( Arrays.asList( // new Point( -1, -1 ), // new Point( 1, -1 ), // new Point( 1, 1 ), // new Point( -1, 1 ) // ) ), new WindingRuleSimple() ); // tess4j.addPolygon( new Polygon( Arrays.asList( // new Point( -1, 1 ), // new Point( 1, 1 ), // new Point( 1, 3 ), // new Point( -1, 3 ) // ) ), new WindingRuleSimple() ); // tess4j.addPolygon( new Polygon( Arrays.asList( // new Point( -2, -1 ), // new Point( -1, -1 ), // new Point( -1, 2 ), // new Point( -2, 2 ) // ) ), new WindingRuleSimple() ); // tess4j.addPolygon( new Polygon( Arrays.asList( // new Point( -5, 0 ), // new Point( -2, 0 ), // new Point( -2, 1 ), // new Point( -5, 1 ) // ) ), new WindingRuleSimple() ); // tess4j.addPolygon( new Polygon( Arrays.asList( // new Point( -1.75, .5 ), // new Point( 4.25, .5 ), // new Point( -0.25, -2.5 ), // new Point( 1.25, 2 ), // new Point( 2.75, -2.5 ) // ) ), new WindingRuleSimple() ); // tess4j.addPolygon( new Polygon( Arrays.asList( // new Point( -4, -2 ), // new Point( -1, -2 ), // new Point( -1, 1.5 ), // new Point( -4, 1.5 ) // ) ), new WindingRuleSimple() ); // tess4j.addPolygon( new Polygon( Arrays.asList( // new Point( -1, 0 ), // new Point( 0, 1.5 ), // new Point( 1, 0 ) // ) ), new WindingRuleSimple() ); // tess4j.addPolygon( new Polygon( Arrays.asList( // new Point( 1, 0 ), // new Point( 0, -2 ), // new Point( -1, 0 ) // ) ), new WindingRuleSimple() ); for ( int i = 0; i < 4; i++ ) { for ( int j = 0; j < 4; j++ ) { tess4j.addPolygon( new Polygon( Arrays.asList( new Point( i, j ), new Point( i, j + 1 ), new Point( i + 1, j + 1 ), new Point( i + 1, j ) ) ), new WindingRuleSimple() ); // tess4j.addPolygon( new Polygon( Arrays.asList( // new Point( i, j ), // new Point( i, j + 1 ), // new Point( i + 1, j ), // new Point( i + 1, j + 1 ) // ) ), new WindingRuleSimple() ); } } tess4j.tessellate(); List< Polygon > polygons = tess4j.getPolygons(); System.out.println( "Polygon count" ); System.out.println( polygons.size() ); for ( Polygon p : polygons ) { System.out.println( p.getPoints().size() ); int size = p.getPoints().size(); int[] xPoints = new int[ size ]; int[] yPoints = new int[ size ]; for ( int i = 0; i < p.getPoints().size(); i++ ) { Point point = p.getPoints().get( i ); System.out.println( point.getX() + ", " + point.getY() ); Vector2d pVec = new Vector2d( point.getX(), point.getY() ); pVec = rotate( pVec, 0 ); point = new Point( pVec.getX(), pVec.getY() ); xPoints[ i ] = ( int ) ( point.getX() * scale ) + centerX; yPoints[ i ] = 100 - ( int ) ( point.getY() * scale ) + centerY; } g.setColor( new Color( ( int ) ( Math.random() * 0xFFFFFF ) ) ); g.fillPolygon( xPoints, yPoints, size ); } g.setColor( Color.BLACK ); for ( Polygon p : polygons ) { for ( Point point : p.getPoints() ) { Vector2d pVec = new Vector2d( point.getX(), point.getY() ); pVec = rotate( pVec, 0 ); point = new Point( pVec.getX(), pVec.getY() ); double diff = scale * .05; g.drawRect( ( int ) ( point.getX() * scale ) + centerX - ( int ) diff, 100 - ( int ) ( point.getY() * scale ) + centerY - ( int ) diff, ( int ) ( diff * 2 ), ( int ) ( diff * 2 ) ); } } g.drawLine( centerX, 0, centerX, 2000 ); g.drawLine( 0, centerY + 100, 2000, centerY + 100 ); // Point[] points = { // new Point( 0, -2 ), // new Point( 1.5, -3.0 ), // new Point( 0.0, -2.0 ), // new Point( 0.9545454545454546, -1.3636363636363638 ), // new Point( -0.8333333333333334, -1.0 ), // new Point( 0.8333333333333334, -1.0 ), // new Point( -0.5, 0.0 ), // new Point( 0.5, 0.0 ), // new Point( -0.16666666666666669, 1.0 ), // new Point( 0.16666666666666669, 1.0 ), // new Point( -0.16666666666666669, 1.0 ), // new Point( 1, 1 ), // new Point( -0.16666666666666669, 1.0 ), // new Point( 0, 1.5 ), // new Point( 0, 1.5 ), // new Point( 0.16666666666666669, 1.0 ), // new Point( -1, 2 ), // new Point( 1, 2 ), // }; // // int size = points.length >> 1; // for ( int i = 0; i < size;i++ ) { // Point a = points[ i << 1 ]; // Point b = points[ ( i << 1 ) + 1 ]; // // g.drawLine( ( int ) ( a.x * scale ) + centerX, ( int ) ( a.y * scale ) + centerY, ( int ) ( b.x * scale ) + centerX, ( int ) ( b.y * scale ) + centerY ); // } } }