Convert meshed polygons back into facet

Write facets to ply format
This commit is contained in:
2025-05-24 00:06:11 -04:00
parent 20cf9e9ec5
commit e9b8bea944
5 changed files with 363 additions and 27 deletions

2
.gitignore vendored
View File

@@ -5,3 +5,5 @@ target
chunks
new_chunks
images
chunk_models
chunk_models_new

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@@ -130,19 +130,19 @@ public class MeshingTest2 extends JPanel {
// }
List< Plane > masterPlanes = new ArrayList< Plane >();
// System.out.println( "Chunk files: " + CHUNK_DIR.listFiles().length );
// int limit = 1;
// for ( File file : CHUNK_DIR.listFiles() ) {
// masterPlanes.addAll( mesh( file ) );
// if ( --limit <= 0 ) {
// break;
// } else {
// System.out.println( "Remaining: " + limit );
// }
// }
final List< Plane > planes = mesh( new File( CHUNK_DIR, "world,-4,-6" ) );
System.out.println( "Chunk files: " + CHUNK_DIR.listFiles().length );
int limit = 1;
for ( File file : CHUNK_DIR.listFiles() ) {
masterPlanes.addAll( mesh( file ) );
if ( --limit <= 0 ) {
break;
} else {
System.out.println( "Remaining: " + limit );
}
}
// final List< Plane > planes = mesh( new File( CHUNK_DIR, "world,-4,-6" ) );
// masterPlanes.add( planes.get( 177 ) );
masterPlanes.addAll( planes );
// masterPlanes.addAll( planes );
// masterPlanes.add( getTestPlane() );

View File

@@ -39,8 +39,6 @@ public class MeshingTest3 {
} catch ( IllegalStateException e ) {
e.printStackTrace();
semiProcess( p );
System.exit( 1 );
}
} );
@@ -71,10 +69,6 @@ public class MeshingTest3 {
}
}
private static void semiProcess( final Plane plane ) {
}
private static List< Plane > mesh( File file ) {
String name = file.getName();
String[] split = name.split( "," );

View File

@@ -0,0 +1,293 @@
package com.aaaaahhhhhhh.bananapuncher714.minietest;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.io.PrintWriter;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.stream.Collectors;
import org.bukkit.util.Vector;
import com.aaaaahhhhhhh.bananapuncher714.mesh.Mesh;
import com.aaaaahhhhhhh.bananapuncher714.mesh.Polygon;
import com.aaaaahhhhhhh.bananapuncher714.mesh.region.simple.RegionRuleWinding;
import com.aaaaahhhhhhh.bananapuncher714.mesh.region.simple.RegionSimple;
import com.aaaaahhhhhhh.bananapuncher714.mesh.region.simple.RegionSimple.GluWindingRule;
import com.aaaaahhhhhhh.bananapuncher714.minietest.MeshingTest2.AABB;
import com.aaaaahhhhhhh.bananapuncher714.minietest.objects.ChunkLocation;
import com.aaaaahhhhhhh.bananapuncher714.minietest.objects.mesh.Facet;
import com.aaaaahhhhhhh.bananapuncher714.minietest.objects.mesh.MeshBuilder;
import com.aaaaahhhhhhh.bananapuncher714.minietest.objects.mesh.Plane;
public class MeshingTest4 {
private static final File BASE = new File( System.getProperty( "user.dir" ) );
private static final File CHUNK_DIR = new File( BASE, "chunks" );
private static final File MODEL_DIR = new File( BASE, "chunk_models" );
public static void main( String[] args ) {
if ( CHUNK_DIR.exists() && CHUNK_DIR.isDirectory() ) {
System.out.println( "Found " + CHUNK_DIR.list().length + " files" );
for ( int i = 0; i < CHUNK_DIR.listFiles().length; ++i ) {
final File file = CHUNK_DIR.listFiles()[ i ];
System.out.println( ( i + 1 ) + "/" + CHUNK_DIR.listFiles().length + ":\tMeshing " + file );
long start = System.currentTimeMillis();
final List< Plane > planes = mesh( file );
savePly2( new File( MODEL_DIR, file.getName() + ".ply" ), planes.parallelStream().flatMap( p -> process( p ).parallelStream().map( p::convert ) ).collect( Collectors.toSet() ) );
long time = System.currentTimeMillis() - start;
System.out.println( "\tTook " + time + "ms" );
}
} else {
System.err.println( "No such directory exists: " + CHUNK_DIR );
}
}
private static void savePly2( final File file, Collection< Facet > facets ) {
file.getParentFile().mkdirs();
if ( file.exists() ) {
file.delete();
}
class VectorRef {
int index;
}
class Triangle {
List< VectorRef > refs = new ArrayList< VectorRef >();
}
Map< Vector, VectorRef > vertices = new HashMap< Vector, VectorRef >();
Collection< Triangle > triangles = new HashSet< Triangle >();
// Convert each facet to a triangle
for ( final Facet facet : facets ) {
if ( facet.points.size() != 3 ) {
System.out.println( "Warning: Facet is not a triangle!" );
}
final Triangle triangle = new Triangle();
for ( final Vector vec : facet.points ) {
VectorRef ref = null;
for ( final Entry< Vector, VectorRef > entry : vertices.entrySet() ) {
final Vector existingVec = entry.getKey();
if ( existingVec.distanceSquared( vec ) < 1e-8 ) {
ref = entry.getValue();
break;
}
}
if ( ref == null ) {
ref = new VectorRef();
vertices.put( vec, ref );
}
triangle.refs.add( ref );
}
triangles.add( triangle );
}
// Sort the vertices
final List< Entry< Vector, VectorRef > > sorted = new ArrayList< Entry< Vector, VectorRef > >( vertices.entrySet() );
Collections.sort( sorted, ( aEntry, bEntry ) -> {
final Vector a = aEntry.getKey();
final Vector b = bEntry.getKey();
final double xDiff = a.getX() - b.getX();
if ( xDiff == 0 ) {
final double yDiff = a.getY() - b.getY();
if ( yDiff == 0 ) {
return Double.compare( a.getZ(), b.getZ() );
} else {
return Double.compare( yDiff, 0 );
}
} else {
return Double.compare( xDiff, 0 );
}
} );
try ( PrintWriter writer = new PrintWriter( file ) ) {
writer.println( "ply" );
writer.println( "format ascii 1.0" );
writer.println( "comment Created by java tess" );
writer.println( "element vertex " + sorted.size() );
writer.println( "property float x" );
writer.println( "property float y" );
writer.println( "property float z" );
writer.println( "element face " + triangles.size() );
writer.println( "element property list uchar uint vertex_indices" );
writer.println( "end_header" );
// Write vertices
for ( int i = 0; i < sorted.size(); ++i ) {
final Entry< Vector, VectorRef > entry = sorted.get( i );
entry.getValue().index = i;
final Vector vector = entry.getKey();
writer.println( String.format( "%f %f %f", vector.getX(), vector.getY(), vector.getZ() ) );
}
for ( final Triangle triangle : triangles ) {
final StringBuilder builder = new StringBuilder();
builder.append( triangle.refs.size() );
for ( final VectorRef ref : triangle.refs ) {
builder.append( " " );
builder.append( ref.index );
}
writer.println( builder.toString() );
}
System.out.println( "\tWriting " + triangles.size() + " triangles and " + sorted.size() + " vertices to " + file );
} catch ( FileNotFoundException e ) {
e.printStackTrace();
}
}
private static Collection< Polygon > process( final Plane plane ) {
if ( plane != null ) {
Mesh< RegionSimple > mesh = new Mesh< RegionSimple >( () -> { return new RegionSimple( GluWindingRule.ODD ); } );
for ( Polygon poly : plane.polygons ) {
mesh.addPolygon( poly, RegionRuleWinding.CLOCKWISE );
}
return mesh.meshify();
} else {
System.out.println( "No data!" );
return Collections.emptySet();
}
}
private static List< Plane > mesh( File file ) {
String name = file.getName();
String[] split = name.split( "," );
ChunkLocation location = new ChunkLocation( split[ 0 ], Integer.parseInt( split[ 1 ] ), Integer.parseInt( split[ 2 ] ) );
System.out.println( "\tParsing chunk " + location );
// First parse the file to get a list of all bounding boxes that we can use
List< AABB > boxes = new ArrayList< AABB >();
try ( BufferedReader reader = new BufferedReader( new FileReader( file ) ) ) {
String line;
while ( ( line = reader.readLine() ) != null ) {
if ( !line.isEmpty() ) {
String[] values = line.split( "," );
double minX = Double.parseDouble( values[ 0 ] );
double minY = Double.parseDouble( values[ 1 ] );
double minZ = Double.parseDouble( values[ 2 ] );
double maxX = Double.parseDouble( values[ 3 ] );
double maxY = Double.parseDouble( values[ 4 ] );
double maxZ = Double.parseDouble( values[ 5 ] );
boxes.add( new AABB( minX, minY, minZ, maxX, maxY, maxZ ) );
}
}
} catch ( FileNotFoundException e ) {
e.printStackTrace();
return null;
} catch ( IOException e ) {
e.printStackTrace();
return null;
}
// Now that we have a bunch of bounding boxes, do whatever
MeshBuilder builder = new MeshBuilder();
for ( AABB box : boxes ) {
for ( Facet facet : generateFacetsFor( box ) ) {
builder.addFacet( facet );
}
}
System.out.println( "\tFound " + boxes.size() + " boxes and " + builder.planes.size() + " planes" );
return builder.planes;
}
private static List< Facet > generateFacetsFor( AABB box ) {
List< Facet > facets = new ArrayList< Facet >();
Vector p1 = new Vector( box.xmin, box.ymin, box.zmin );
Vector p2 = new Vector( box.xmin, box.ymin, box.zmax );
Vector p3 = new Vector( box.xmin, box.ymax, box.zmin );
Vector p4 = new Vector( box.xmin, box.ymax, box.zmax );
Vector p5 = new Vector( box.xmax, box.ymin, box.zmin );
Vector p6 = new Vector( box.xmax, box.ymin, box.zmax );
Vector p7 = new Vector( box.xmax, box.ymax, box.zmin );
Vector p8 = new Vector( box.xmax, box.ymax, box.zmax );
{
Facet facet = new Facet();
facet.points.add( p1 );
facet.points.add( p2 );
facet.points.add( p4 );
facet.points.add( p3 );
facet.normal = new Vector( -1, 0, 0 );
facets.add( facet );
}
{
Facet facet = new Facet();
facet.points.add( p5 );
facet.points.add( p6 );
facet.points.add( p8 );
facet.points.add( p7 );
facet.normal = new Vector( 1, 0, 0 );
facets.add( facet );
}
{
Facet facet = new Facet();
facet.points.add( p1 );
facet.points.add( p2 );
facet.points.add( p6 );
facet.points.add( p5 );
facet.normal = new Vector( 0, -1, 0 );
facets.add( facet );
}
{
Facet facet = new Facet();
facet.points.add( p3 );
facet.points.add( p4 );
facet.points.add( p8 );
facet.points.add( p7 );
facet.normal = new Vector( 0, 1, 0 );
facets.add( facet );
}
{
Facet facet = new Facet();
facet.points.add( p1 );
facet.points.add( p3 );
facet.points.add( p7 );
facet.points.add( p5 );
facet.normal = new Vector( 0, 0, -1 );
facets.add( facet );
}
{
Facet facet = new Facet();
facet.points.add( p2 );
facet.points.add( p4 );
facet.points.add( p8 );
facet.points.add( p6 );
facet.normal = new Vector( 0, 0, 1 );
facets.add( facet );
}
return facets;
}
}

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@@ -1,7 +1,9 @@
package com.aaaaahhhhhhh.bananapuncher714.minietest.objects.mesh;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.stream.Collectors;
import org.bukkit.util.Vector;
import org.joml.Matrix3d;
@@ -13,39 +15,84 @@ import com.aaaaahhhhhhh.bananapuncher714.mesh.Polygon;
public class Plane {
public Vector normal;
public Vector point;
public double distance;
private boolean set = false;
public List< Polygon > polygons = new ArrayList< Polygon >();
private Matrix3d mat;
private Matrix3d transpose;
public void addShape( Facet facet ) {
Matrix3d mat = getProjectionMatrix();
final Matrix3d mat = getProjectionMatrix();
List< Point > polygon = new ArrayList< Point >();
for ( Vector p : facet.points ) {
double t = point.clone().subtract( p ).dot( normal );
// TODO Subtract point or to not subtract point?!?
Vector i = normal.clone().multiply( t ).add( p ).subtract( point );
Vector i = normal.clone().multiply( t ).add( p );
Vector3d v = new Vector3d( i.getX(), i.getY(), i.getZ() );
Vector3d r = v.mul( mat );
polygon.add( new Point( r.x(), r.y() ) );
if ( !set ) {
distance = r.z();
set = true;
} else if ( Math.abs( r.z() - distance ) > 1e-7 ) {
throw new IllegalStateException( "Bad point in facet!" );
}
}
polygons.add( new Polygon( polygon ) );
}
public Vector convert( final Point p ) {
final Vector3d plane = new Vector3d( p.getX(), p.getY(), distance );
final Vector3d res = plane.mul( getInverseProjectionMatrix() );
return new Vector( res.x(), res.y(), res.z() );
}
public Facet convert( final Polygon polygon ) {
final Facet facet = new Facet();
facet.normal = normal;
for ( final Point p : polygon.getPoints() ) {
facet.points.add( convert( p ) );
}
return facet;
}
public Collection< Facet > convert( final Collection< Polygon > polygons ) {
return polygons.parallelStream().map( this::convert ).collect( Collectors.toSet() );
}
public boolean matches( Vector normal, Vector point ) {
return Math.abs( this.normal.dot( normal ) ) > 0.99 && Math.abs( this.point.clone().subtract( point ).dot( normal ) ) < 0.01;
}
private Matrix3d getProjectionMatrix() {
final Vector basis1 = normal.clone().multiply( point.clone().multiply( -1 ).dot( normal ) ).add( point ).normalize();
final Vector3d b1 = new Vector3d( basis1.getX(), basis1.getY(), basis1.getZ() );
final Vector3d b3 = new Vector3d( normal.getX(), normal.getY(), normal.getZ() );
final Vector3d b2 = new Vector3d( b1 ).cross( b3 ).normalize();
final Matrix3d mat = new Matrix3d( b1, b2, b3 ).transpose();
if ( mat == null ) {
final Vector basis1 = normal.clone().multiply( point.clone().multiply( -1 ).dot( normal ) ).add( point ).normalize();
final Vector3d b1 = new Vector3d( basis1.getX(), basis1.getY(), basis1.getZ() );
final Vector3d b3 = new Vector3d( normal.getX(), normal.getY(), normal.getZ() );
final Vector3d b2 = new Vector3d( b1 ).cross( b3 ).normalize();
mat = new Matrix3d( b1, b2, b3 ).transpose();
}
return mat;
}
private Matrix3d getInverseProjectionMatrix() {
if ( transpose == null ) {
transpose = getProjectionMatrix().transpose();
}
return transpose;
}
}