Improve tessellation algorithm
Added new mesh class Rewrite mesh algorithms to be less error prone Make code more concise Tried to add some documentation Added half edge set
This commit is contained in:
@@ -1,5 +1,7 @@
|
||||
package com.aaaaahhhhhhh.bananapuncher714.tess4j;
|
||||
|
||||
import com.aaaaahhhhhhh.bananapuncher714.mesh.Vector2d;
|
||||
|
||||
public class HalfWing {
|
||||
protected HalfWing sym;
|
||||
protected HalfWing prev;
|
||||
|
||||
Reference in New Issue
Block a user