Improve tessellation algorithm
Added new mesh class Rewrite mesh algorithms to be less error prone Make code more concise Tried to add some documentation Added half edge set
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src/main/java/com/aaaaahhhhhhh/bananapuncher714/mesh/Mesh.java
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src/main/java/com/aaaaahhhhhhh/bananapuncher714/mesh/Mesh.java
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